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AI Insights · Timothy · January 2022

Top 5 Cannabis Games on iOS in Latin America Q4 2021

The top cannabis-themed games on iOS in Latin America during Q4 2021 saw varied performance, with some apps showing significant growth in downloads and active users.

Top 5 Cannabis Games on iOS in Latin America Q4 2021

The fourth quarter of 2021 showcased diverse trends for the top five cannabis-themed games on iOS in Latin America. Below is a detailed look at their performance metrics, sourced from Sensor Tower.

Hempire - Weed Growing Game from LBC Studios Inc. experienced a notable increase in both weekly revenue and downloads towards the end of the quarter. Weekly revenue climbed from around $260 in late September to approximately $538 by the last week of December. Downloads saw a significant rise, peaking at about 1.4K in the final week of December. Active users also showed a strong upward trend, increasing from 790 in late September to over 2.5K by the end of December.

Bud Farm: Idle Tycoon Game by LDRLY had a fluctuating quarter. Weekly revenue peaked at around $283 in early November but saw a decline towards the end of the year, finishing at approximately $145 in the last week of December. Downloads fluctuated throughout the quarter, with a high of around 596 in mid-October and ending the year with 489 downloads. Active users showed a mixed trend, peaking at 503 in late September and dipping to 422 by the end of December.

Wiz Khalifa's Weed Farm from Metamoki Inc. saw modest performance with relatively low weekly revenue, which peaked at around $40 in late October. Downloads remained steady, with a slight peak at 125 in late September and ending the quarter with 103 downloads. Active users showed a downward trend from 323 in late September to 215 by the end of December.

Weed Firm 2: Back To College by Ludum LLC had a stable quarter with slight variations. Weekly revenue saw a peak of around $79 in early November and ended at approximately $39 in the last week of December. Downloads remained fairly consistent, peaking at 113 in early December. Active users maintained a stable trend, starting at 492 in late September and ending the quarter at 429.

Weed Factory Idle from Spider Solitaire showed minimal revenue generation, peaking at around $17 in late December. Downloads were relatively low, with a peak of 99 in early December. Active users also showed a slight decline, starting at 131 in late September and ending the quarter at 95.

These insights, sourced from Sensor Tower, highlight the varied performance of cannabis-themed games on iOS in Latin America during Q4 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022